Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

STUDY REVEALS: Nerds Get Laid More In Adulthood Than Any Other High School Clique.

Chicago – A new study spear-headed by the Sigma Xi Scientific Research Society released its results last week after two years of statistic and physiologic data collecting. Its results were of no surprise to the scientists involved, or anyone with an IQ higher than 138 points.

'We found that on average, an IQ of 138 was the cut off figure a High School aged youth could no longer masquerade his intellect or brainy interests convincingly enough away from his peers.' Said Dr. Carlton, Head Researcher of the “Virgin Project” as it became affectionately known. 'The idea of the initiative was to determine why high IQ students tend to sexually lag behind their less intellectual school mates. It has always seemed like a case of Darwinism in reverse.'

The experiment consisted of rounding up 12,500 subjects from twenty different High schools from around the country who had to fill a questionnaire probing into their career, social and sexual views and accomplishments. 'The results were quite astonishing at first,' Dr. Carlton commented, 'and very soon, the pattern basically hit us right on the head like a Klingon death dart.'

The studies showed most 'jocks, cheerleaders and the generally cool crowd' in High school are now stuck in dead end jobs and drinking their sorrows on Friday and/or Saturday nights. Have barely expanded their social circles and are constantly reminiscing about the ‘good old days.’ 'In some instances,' Dr. Carlton commented 'A few subjects were actually employed in companies ran by the same individual they used to pull wedgies on. It is a case of extreme poetic justice.'

The results even illustrated instances of sad irony as in the case of Jacob Williams. Back in high school he was the soccer team captain for three years running. 'Yeah, I got some sweet snatch back then, drank like a fish too, yeah, those were good years. (But) lately my career has been taking most of my time.' Unfortunately, our interview at his place of work was cut short by a phone call, which required his immediate attention. 'If you excuse me.' Said Williams as he placed the phone back onto the receiver. 'I gotta run. Some yuppie loser just puked his guts out in the men’s washroom on the 17th floor.'

The status quo of the study showed intellectual prowess and the willingness to apply it in scholarly interest proportionally reduced the chances of a student getting laid.

'I was chess captain in high school and it was not until university that I kissed my first woman.' Reported one Oscar Escobado, 'But after I got my medical practice going, women have been practically throwing themselves at me. Honestly, I lost count how many I have had in the sack. You could say that I came back with a vengeance.'

The data also showed ‘Nerds’ tended to be better lovers than their ‘cool’ counterparts regardless of their financial success as their self-esteem with the opposite sex is permanently damaged. As such, a desire to always try harder, more passionately and/or for longer is ingrained in their psyche early in their teenager years as they feel they are never quite good enough. 'We called it the Ugly-Duckling Syndrome.' Said Dr. Carlton. It was also noted that none of the spouses or significant other of those in the study ever complained or seemed to mind their partner’s obvious emotional unbalance.

'It was almost impossible to conceal my astuteness when you can remember what was taught three weeks before or the fact that I had to keep correcting the teacher on her calculus solving skills. Back then; being smart was like the kiss of death. Mind you, my ex-playmate wife things I am over exaggerating.' Said one George Kyperous from his private yacht. Now a multi-millionaire whose patent of a drug that nullifies nicotine addiction is being subsidized by cigarette companies who are paying him not to bring his invention to market.

The project even had a chance to reunite many subjects who had not heard or seen of each other in years. As was in the case of Stevenson “Stevie” McNicoll, a Hyundai mechanic, but a Football God in high school. He had the chance to attempt to amend the years of emotional abuse he inflicted to Josh Patterson -- now a powerful stockbroker, member of the board of the Bank of America and married to Miss Florida ‘98. Later that day Mr. Patterson smirked as he commented, 'When his house is repossessed, we’ll see who’ll be laughing then.'

At the end of the study, it was discovered that in extreme cases chess, debate, science team captains and most serious nerds in general produced an income that was on average twice to five times greater than their entire high school populous combined. 'Such flexibility, and liquidity in assets,' Observed Dr. Carlton, 'Is a humongous turn on for women, who instinctively gravitate toward such needs as companionship, security and diamond jewelry.'

Since the results have been released, The Bank of America and a number of Top 100 companies have generously subsidized the entire funding for the “Virgin Project.”

Portal: The next generation in gaming.






This is not the usual type of post I do, however I had to share what I found. Just released, Prey (pictured right) is a game that innovates the FPS with the ideas of portals. Yes, those holes in reality that if walked into take you to a different place altogher.
They are just there for the foolish to walk in.

HOwever, below is the is the first look at Valve's new game, called Portal which redefines that whole idea. For those who are reading this and going, 'who the hell is Valve?' They are the materminds of a small game called HalfLife. Now for those who are now reading this and saying what the hell is HalfLife?' I would say, HalfLife is as it stands one of the most sold games in the history of gaming with sales in the millions. Also it was a revolutionary game in the areas of playability, graphics, and story telling. Making you the player feel like if you were living your own thriller\action movie.

Event the way the game starts would not be out of place in movie, but unlike most blockbusters the plot is actually rather engaging. Either way a gamer's geek delight.

Anyway, this is their new game, called Portal. I would like to tel you what it is about, but nothing, and I mean nothing beats just wathing the demo: HERE.

Even if you are not into video games --which I am not-- you will still find it very interesting. Even if it is at how amazing computers have come from the days of Pong and Pacman.

Just click on play button below to see the demo.

Oh, and as desert, watch this stop-motion photography rendition of some ancient games. Now done with REAL humans! Thanks to some bored students in Switzerland.
HERE.

Silent Hill: The Course Of The Video Game Movie Lives

I have never bothered to own a Sony Playstation. However, five years ago I was able to acquire one on loan for about three months. How? Simple. A guy trying to impress my then girlfriend lend it to me in order to get on her good side. How bruck is that? Sucker. Anyway, one of titles that came with my bamboozled unit was a unique game called Silent Hill. ‘What an odd name,’ I thought at the time. Why would anyone entitle a game, or a town for that matter, after a hill? But just not any hill but a silent hill? Guess we all eventually get tired of being around loud, obnoxious, bitchy hills? Makes sense. That’s like Cuba changing their name to ‘Communist Island,’ or ‘Hemingway Got Drunk Here Isle.’ Such honesty won’t entice gringos or tourist in droves. Which is what the town of Silent Hill is trying to do. Its citizens aught to get a tax break for life to make up their forefathers bequeathing them with such an unimaginative name. Alright, pragmatism aside what I did not expect was to play one of the most engrossing games I have ever experienced. So absorbing in fact, my little teen sister who was too scared to actually play the game, devoted herself to watch the action transpire from over my shoulder as I put my own psyche on the line. With a disturbing ambiance thanks to minimalist –yet quite off-putting— music, grotesque imagery and a general sense of desolation due to exploring a mostly deserted town that chips away at your comfort level. Silent Hill is as creepy as games get. You hear things stalking you but can’t see them and only the uncomfortable hiss of a broken radio as your only means of knowing if they are closing in on you for the kill or not. The game immerses you into its world whether you like it or not. Sure you want to see how the thing ends but I remember at one point feeling such dread while playing it, I ended up giving myself a day or two just get the heck away from it. It was like playing through an experience akin to watching the exorcist. Which I have to say made it a great game that ultimately ended inspiring three sequels. Which I never got to play as I gave the unit back to the sucke- I mean, my girlfriend’s friend who perhaps realized lending me a Playstation would not yield the expected results he hoped for. Duh. Fast forward to a few months ago. As we all know, all cash cows whether be in print, TV or even a video game are nowadays the first victims to be turned into film. However since seeing the trailer of Silent Hill on the big screen I found myself totally engrossed, again. Its portrayal of a parent searching for her lost child in a surreal town which periodically slips into hell gave me hope director Christopher Gans (The Brotherhood of the Wolf) had somehow grasped the underlying sense of despair in the game and transposed it onto film. Memories of the dread I had felt before began to resurface. I wanted to see it, I wanted to feel disturbed…yeah, we humans are a strange bunch. When the movie was released, I could not find anyone to go with. Women I asked were afraid of the movie or simply not interested in the movie. Friends were put off because it was based on a video game, which historically translates into an incoherent jumble and thus a waste of the viewer’s life. Movies like Mario Bros., Street Fighter, Wing Commander, The Resident Evil series and the recent theatrical bomb called Doom come to mind, each an atrocity on celluloid in their own right. As I could not find anyone to go see it, I did the only thing I could think off, I downloaded it off the net and watched it for free on my laptop. Yes, you heard me. You overpriced movie theatres can all go to hell! You hear me? HELL! What did I think? Director Christopher Gans created a visually perfect adaptation of a world first portrayed by a bunch of mentally deranged game designers. Bravo! Quite a spectacle to behold and if a feast to the eyes is your thing, you could do much worse. Too bad the same cannot be said about the script, which in true video-game-turned-into-film fashion is a mess. Something about witches, a little girl’s soul desire for vengeance and the fate of the surviving town folk. The plot gets so convoluted at times that I was not sure what was going on-screen. The screenplay also fails by committing the cardinal sin of having characters act stupidly in order to move the plot along. Or worse, subject us to painfully obvious statements over and over. At one point (55:55min), after the town is enveloped by a never receding fog, has been cut off the rest of the world by a bottomless chasm that appeared out of nowhere and a zombie attack, two main characters chat: -‘They used to say this place was haunted.’ -‘I think they were right…’ Duh. Someone please kill that first character off. Luckily, someone eventually does. Thank you. The problem is video game plots have yet to be able to carry the weight and length of a movie. Since a gamer is generally too busy playing the game to be concerned with secondary things like plot. As a result, during the script writing process writers are forced to fill in gaps normally filled in by the player. So far with mostly life sucking side effects to the audience. Sadly, Silent Hill is no exception. This is the course of the video game movie. I really wanted to like this movie. Visually is one of the better movies I have seen this year, watch for the scenes where the town is absorbed into the nightmarish and rusting ‘Otherworld.’ A Dante’s Inferno inspired vision that is almost worth the price of admission. The musical score, from soft piano pieces to industrial clatter is a big factor and right on and adds to the perversely bizarre pictures on the screen. The plot and dialogue cannot match the rest of the film and are a let-down. The movie was so close to breaking the video game course that it could almost taste it. Alas, that coveted title will not go to Silent Hill. But compared to the pile t came before it, we can at least take solace in knowing it could have been much, much worse. Now, if I could only get another zap to lend me their Xbox.